

In both cases, they're heavily squashed down versions of their more fully developed counterparts. Assassin's Creed Altair's Chronicles is a third party hack ‘n’ slasher with limited stealth options, while Assassin's Creed II: Discovery is a side-scrolling adventure.

At least, not unless your only gaming option is an ageing DS. The sole DS releases for the franchise, Assassin's Creed Altair's Chronicles and Assassin's Creed II: Discovery are fairly different, but in terms of quality - nah, they're not really worth it. Assassin's Creed Altair's Chronicles/Assassin's Creed II: Discovery Its sole benefit now is being able to see how far we've come. It was visually stunning at the time, but that really doesn't hold up nine years later. With the lack of hustle and bustle we've come to expect from the franchise, Bloodlines lacks personality. Worst of all, it's all a bit oddly quiet out there. The AI is dimwitted and key features to the series like Eagle Vision were omitted, due to the PSP's lack of buttons. It aimed to bring the experience of the first core game to the small screen, with an open world environment and a fair mix of stealth and action. Set just after the first Assassin's Creed game (and the only PSP based release), it's hardly surprising that Assassin's Creed: Bloodlines missed the target so easily.

Here are all the Assassin's Creed games, ranked from worst to best. Bear in mind - we've skipped the mobile versions for a very good reason. With Assassin's Creed: Odyssey set for release next month, we've taken a look at the past games in the series and figured out which ones are still worth checking out. Where do you even begin with the Assassin's Creed series? In its 11 year history, it's simultaneously made some drastic alterations to its familiar historical setup, while also playing it safe perhaps a little too often.
